I started on a game prototype for the Ludum Dare 30 competition (48h game jam), but never finished it in time (next time I’ll do better!). I’ve been poking around with it on and off, and now it’s at a place where you can play from start to finish, hopefully, and get a sense of what it’s about.
It’s HTML5 using WebGL and plays in your browser, in case your browser is either Chrome or Firefox. I don’t think it runs at all in Explorer, and I don’t know about the other ones. I’ve been testing on Chrome.
Play Instar (opens in a new window)
It’s short so you can play it in one go, start to finish relatively quickly. I recommend going fullscreen, and make sure to have your sound on since there are some audio cues.
Let me know what you think, you can drop me a line at mattias (at) mattiassnygg.com
Some bits and pieces I found in an older archive while migrating between computers.
A study for an upcoming commission.
Hi! Big big fan of your work. What I especially adore is the traditional look of your work and the really impressive way you conserve the number of values. Now, this is done by number of great artists and it's something I keep trying to achieve too. I tend to get pretty good start on it, but when the painting progresses it feels like the value structure goes muddier and muddier. Is there any tips you could share on how to build up value composition and how to avoid mucking it up? -Ville
I think a good strategy is to do an initial value study where you lay down the overall value relationships - and it sounds like you get that already in your work. When adding detail after that stage a key thing to consider is that everything you add conforms to your initial study. You don’t add or increase contrast with each added detail but keep within the parameters you’ve already set up for yourself in your earlier stage. This is hard to maintain and a lot of times its tempting to get lost in the modelling or detail phase and lose overall view of where it’s heading. But no individual thing you out on there should upset the balance you’ve set!
Hello Mattias, I love your work! I found your tumblr just now and saw the "ask me anything" sign in bright purple, so I can assume you would enjoy a little question. You have a detail level control which is admirable, and also color and composition are very lovely. Each image is easy to understand yet loaded of interesting notes. Do you have an intelligible process that you could share? many thanks.
Hey! That’s a good question and one that’s not very easy to answer :) Here’s an approximation:
1. Use the largest possible brush to build up the whole image to a rough state. 2. Select ONE spot where you want to focus the image. 3. Add detail to only that particular area (sticking to this is the hard part). 4. If something doesn’t look or feel right, repeat from step 1.
I don’t always manage to stick to a process, the x factor is huge on why sometimes it works and other times things crash and burn. Hope this helps!
The theme was “Orc peon”, with a 30 min time cap